Cyrah's Ascent
A downloadable game for Windows
Following the destruction of her village and people by the Laust, Cyrah takes up the mantle of the Ancient Matriarchs to avenge her people. Harness the power of Essence in its multiple forms to scale the mountain and destroy the source corrupting the land in Cyrah’s Ascent.
In this 3D action combat game, channel ancient powers into several ranged spells and melee attacks to deal with several different enemies. Use your Essence-enhanced capabilities to jump and dash to the peak, traversing the snowy landscape riddled with crumbling remnants of a forgotten civilization. By destroying the source of their power, Cyrah hopes to bring peace to her ravaged homeland.
Features
- Face-paced melee and ranged combat, allowing the player to choose how they approach enemy encounters.
- Dynamic ambient audio and music.
- Immersive environments, ranging from ancient temples to frigid mountains.
- An array of unique enemy types
- Engaging traversal through caves, chasms, and decrepit architecture.
About Development
This game was developed as a student project at DigiPen Institute of Technology and was created for educational purposes only. Please check out our publisher page for more information.
Status | Released |
Platforms | Windows |
Author | DigiPen Institute of Technology |
Genre | Action, Adventure, Fighting, Shooter |
Made with | Unreal Engine |
Tags | 3D, 3D Platformer, Action-Adventure, digipen, Short, Singleplayer, student |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse, Gamepad (any) |
Links | Steam |
Download
Development log
- Version 1.0.1 Patch NotesJul 11, 2022
Comments
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During installation I got an error message:
at Runtime 4:186
CA_installer_panel_125.bmp was not found :(
Thanks for reporting this!
The error seems to be with the installer running on monitors with a certain DPI. We'll see if we can get a fix for this.
In the meantime, you can play the game through Steam and will not encounter this error. Sorry for the inconvenience!
This issue should now be fixed.